How do I make a proximity prompt that can only be used by one player at a time?

If a player is holding down the key/button for the proximity prompt, I don’t want a second player using the same prompt as long the first player is using it.

I think the PromptButtonHoldBegan and PromptButtonHoldEnded events should be what you need. A way I believe it could be done is that when PromptButtonHoldBegan, it disables the Prompt locally for the other players besides you, and when PromptButtonHoldEnded is fired, it enables the prompt again for everyone else.

This will require the use of a RemoteEvent inorder to disable the prompt for everyone besides the one triggering the prompt, unless there’s a better method in doing so, since I believe disabling it on the server would just cancel the interaction for the player interacting as well

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