Ok so, this might not be possible with the script I have set up right now but I would like to know how I can make a reserved server joinable normally, to where when someone pressed play to join the game, they automatically fill that said server. As of rn, I have a script that teleports all players into and back into a game (for update purposes) by using the teleportoptions and making it reserved. Basically what im asking is how would I make a reserved server show up in server lists as normal OR, how could I teleport all players to a game then back while 1, opening a new server, and 2, keeping the original players using a diffrent method besides from the reserved option
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Probably using memory store to save the UniverseId and getting it from there when pressing play.
I don’t really know how to do this exactly since I haven’t used memory store at all.
ReserveServers are a little different. They are only accessible by their “code”, which is a sort of identity to the server. It is not a public server where the server can be viewed on the website. The only way to join the server is through TeleportService and telling what reserve server to teleport to.
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