I’m currently working on an obby game, and it has a save system, however, I’m trying to make a reset progress button, and I don’t know where to start. I originally tried to make it kill the player and reset the value to 1 so they spawn on stage 1. When I did that though, it said they were on stage 1, but they were on the stage that they were originally at. What would be a way to make a reset progress/stage button?
This really depends on how and where your data is stored, and how you load the player with that data. Could you provide a little more information on that?
Ok, it looks like you’re setting it locally, you need to make sure you’re setting the Stage value on a server script. You can do this by firing a remote, and then using the OnServerEvent function. The value will only properly update when its done server side.