How do I make a saving checkpoint system?

The question is the title. I have looked online for checkpoint systems that save once you touch them, but my issue is I want to make them save, and you can then come back to that checkpoint once you leave the game and return to it on a later date. Do you know of any tutorials that I could use?

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You should look into DataStore and a nice module called DataStore2. It allows data to be saved in a database so that your checkpoint data can be retrieved again when the player would come back.

I personally use DataStore2 in my game. It’s easy to use, checks data before saving and uses caching.

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DataStore or DataStore2 can help with this problem. DataStore will take the information of something before leaving the game or while the game is running, allowing data to save.

There are many useful videos/articles on DataStore. I recommend looking at AlvinBlox’s videos or this post on the Developer Hub.

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