I want to make a script that kicks every player in the experience. I dotn really know where to start doing this
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Script
for local script
game.Players.LocalPlayer:Kick("kick")
for script if you add game.players.playeradded do this
game.Players.PlayerAdded:Connect(function(player) --player is added
wait(1)
player:Kick("kick") -- put a reason
end)
let me know if it has a error
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This is a server script. (recommend to put this script into the ServerScriptService)
local Players = game:GetService("Players") --//Get The player service
local function KickAllPlayers() --//Function to Execute from wherever in this script
for _, player in pairs(Players:GetPlayers()) do --//in pairs executes code for every child of a table sent to it, in our case the table in the players of your game.
player:Kick("Reason") --// Executes this for every player.
end
end
wait(5)
KickAllPlayers() --//Call the kick func
--//or you can do as BubbleGummer Has Explained, all though this kicks all players at the exact same time.
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This script is more reusable so its very useful! Nice job!
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