How do I make a script that sends a user who is banned to another place?

I don’t know exactly where and how to start. I am usually good with this stuff but today isn’t my day. So if anyone could help me out, that would be great.

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Places in the same universe share datastore so you could store whether user is banned or not under some datastore key/scope and use the same key/scope in your second place to get that value once player joins the game and immediately kick them out if they’re banned.

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When a player joins check if the player is banned and then use Teleport Service to teleport them to the place

Ohhh I misunderstood your title, I just realised that after reading @darieus_developer’s post, my bad :smile:

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local players = game:GetService("Players")
local banList = {}

for _, v in pairs(banlist)
if players:FindFirstChild(v) then
TeleportService:Teleport(placeId, v)

I think you have to add a PlayerAdded function and check if player is from the table

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I intended it to be pseudo code in the beginning but I ended up writing it in the Lua format. That’s why I didn’t bother adding that method. And the reason I don’t want to add it now is because I don’t want to hand him everything on a silver plate. It would be much better if he used his critical thinking to solve the issue with the help he received.

I am a good programmer, it is just I have yet to explore every area of code. I know how to do the rest of the coding.