A place is what you search on the roblox website for, let’s say you go to a story game. The lobby will be its own game, and it will teleport you to another game which is the story.
So basically Places are like an outer layer to games.
A place is what you search on the roblox website for, let’s say you go to a story game. The lobby will be its own game, and it will teleport you to another game which is the story.
So basically Places are like an outer layer to games.
Ah ok makes more sense now. I don’t know how to set these up and thought that they were just set up by being sent to a private server and then changing the lobby to the game.
I know it’s a super confusing system that needs improvement.
Thank you, worked. Unsure if it’s a bug or just lingering behaviour of the “legacy” :Teleport method (was using :Teleport not :TeleportAsync) but switching to teleport options method worked.
Thanks for using my solution bro
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