How do I make a singleplayer/multiplayer option in the main menu?
That means that the main menu and the game will be in two different places
If players choose single-player, they get teleported to a place with a server size of 1. If they choose multiplayer, they get matched up with other people choosing multiplayer
and how do i make a player teleport to a different server?
You have to make a separate place inside your game. Then go to Asset Manager. Double-click places, right-click the place you want to teleport the players in, and select Copy ID to Clipboard. Then in a script, you teleport the player.
Example code:
local Players = game:GetService("Players")
local TeleportService = game:GetService("TeleportService")
local TARGET_PLACE_ID = 1234 -- replace with your own place ID
local playerToTeleport = --the player you want to teleport
TeleportService:TeleportAsync(TARGET_PLACE_ID, {playerToTeleport}, teleportOptions)
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