Is it possible to have a texture load in when you are near like the one in turbo dismount?
i mean you can make a script so when the player touches a part it will show the texture
(locally, or server wise, depends on the context)
Somewhat silly idea, but you could use the glitchy effect that when you’re in distance the texture dissapears for the aid of memory usage.
Basically bring two textures as close as you can(distance 0.01 or 0.001) and one of them will be on top and superior to it when in distance.
This ain’t a scripting support tho
But the easiest solution involves scripting.
Hi, ik this is a year late but I just stumbled across this post and for anyone interested I made a module that does exactly what you’re looking for https://devforum.roblox.com/t/distancefade-a-transparency-falloff-effect-for-your-games/3136828
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