I am not trying to make an inventory system, I am just trying to make a cooldown UI to the tools.
I want a bar to show when it is still on cooldown.
I have no idea how to go about this
I am not trying to make an inventory system, I am just trying to make a cooldown UI to the tools.
I want a bar to show when it is still on cooldown.
I have no idea how to go about this
Well you need to make new inventory or just make Normal Punch to other system doesn’t use player backpack as gui or something like that.
I am trying to make the default player backpack with a cooldown GUI
Well, every guy makes their own inventory system snice roblox is just simple one.
I understand that, but how would I implement a cooldown UI intergrated into one, and reference that inside scripts?
There is many ways to do that you can make tween ui snice you have red thing on the tool when it’s completed then make it equip able or you have value or function just figure it out.
From 1 to 10, how difficult would it be to make a new inventory system similar to that of Stronger Battlegrounds?, but without cooldown, only the design and the number that appears above the item
I would say an 8, if you didn’t make it from scratch you could always modify an open sourced toolbar
the most basic tool system?‘’‘’‘’‘’‘’’
4 of 10 , gui + tool + character + inputservice
Okay so, I would have a frame say named “Cooldown” inside each tool UI, and wait for a remote function to do the tween?
You just detect if it’s used then tween the ui and if the player want’s to use the tool again check if the tween is done or stop the script until the tween is done and you can use remotefunction to check if the tween is done or not.