How do I make a ViewPort frame of the player's avatar rotating?

I am making a Character Customization GUI and want to have a rotating character in a ViewPort frame that also updates when their player does.

I have searched the forum a bit and also the Official ViewPort Frame article and tested the example it showed and couldn’t get it to work on a Character Model.

If someone could please help me, that would be great!

This module should help you Module3D V6.1 (ViewportFrame Implementation)