How do I make a walking animation for an NPC?

I want to create a fully animated NPC.

I’ve got death, respawning, and attacking/damaged done and already working in the zombie. But, the thing is, I don’t really know how I’d script a walking animation for it.

I’ve tried using Humanoid:StateChanged() and then check if it’s running, but then the animation plays even when it is idle.

What’s the best method to SCRIPT a walking animation for an NPC?

What i usually do is i click play and go to my character and copy the Animate script and paste it into the NPC.

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Maybe this will help you

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