I want to create a fully animated NPC.
I’ve got death, respawning, and attacking/damaged done and already working in the zombie. But, the thing is, I don’t really know how I’d script a walking animation for it.
I’ve tried using Humanoid:StateChanged() and then check if it’s running, but then the animation plays even when it is idle.
What’s the best method to SCRIPT a walking animation for an NPC?