So I have a Reaper Leviathan with a grab animation and all. But the problem is that, when a weld makes the player go into its claws, the weld also moves the Reaper to the player when I only want to player to move to the Reaper and not the other way around. How do I fix this problem? Here’s a video of what happens: GlitchyReaper.wmv (1.3 MB)
Do I change the root priority of all the parts that make it up? Or just the HumanoidRootPart?
Whatever you made the Weld’s Part0 to be