How do I make a wraptarget mesh?

Hello, I wanna make a wrap target mesh thing for an R6 character’s body parts but I don’t know how.

image

I still need help with this it’s for layered clothing.

have you looked at the caging process and documentation? (if a layer clothing compatible r6 rig is all you need, I think I saw one somewhere in the community resources. (you could just search one up though Im sure)