working on a project based off of meme nextbots from gmod and i’m wondering,
how could i make a non-player character accelerate speed while using :MoveTo() and then when at maximum speed, keep that speed constantly until it stops moving?
if its also possible to do deceleration the same way please let me know
use a loop that checks if npc is walking and if it does, add +.1 walkspeed till ur max ws, and when it stops walking just set back the default walkspeed