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What do you want to achieve? Keep it simple and clear!
I want an object to appear during an animation only and disappear when the animation is done. -
What is the issue? Include screenshots / videos if possible!
idk how to do this, i’ve been trying to find tutorials but I cant find any. -
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I tried searching on youtube and forums but I cant find anything.
Something like this would achieve what your asking.
animTrack:Play()
myPart.Transparency = 0 --Visible
animTrack.Stopped:Connect(function()
myPart.Transparency = 1 --Hidden
end)
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So I should make the part already attached to my character?
I couldn’t say. I have no idea what exactly your trying to do besides make a part visible or not depending on if an animation is playing.
But yes, if its something that would be attached to the player I would make sure that is already done before playing the animation. You could leave it there all the time or actually physically add/remove it each time. That’s up to you.
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