How do I make animated particles using particle emitters?

Supposedly I wanna make animated particles using a particle emitter.
image

This is Roblox’s pre-made fire particles, as you can see it has these fire images floating around while it was able to change its own size and make it feel like that image is being animated. How can I make my own custom animated particle using particle emitter? I have a spritesheet here but I have no idea how to animate the particles.

You could try combining TweenService and a Table to create an animated effect.
How exactly to go by that, I ain’t sure.

local TS = game:GetService("TweenService") --May not be completly necessary
local Size = {} --Table is just for convenience purpose's write in here different size numbers for the fire