How do i make avatar editor save avatar and load in different place

I do not know how to make sort data stuff like saving and loading that’s not relatively easy for me, but anyone might understand.
And I tried searching on YT but there wasn’t a single video.

Here is something that loads the value of any shirt and pants id loads to a place.

player.CharacterAdded:Connect(function(character)
	wait(1)
	character.Shirt.ShirtTemplate = script.Parent:WaitForChild("ShirtId").Value
	character.Pants.PantsTemplate = script.Parent:WaitForChild("PantsId").Value
end)

And im new to the forum so i dont really know much ):

Save avatar: AvatarEditorService:PromptSaveAvatar
Load avatar: Players:GetHumanoidDescriptionFromUserId
Both API methods are fairly well documented.

3 Likes

Sorry for late reply!

Ehmm, Im sorry thats not what i was saying.
I said I want to save the item when leaving and joining