**How do I make Bullets Disappear after a few seconds? **
So, I’m currently trying to create a shooting-range and at the moment have created a ray-casting gun that leaves behind a Bullet-hole Decal. But, I don’t know how to script in the bullet holes fading away and I couldn’t find anything on the devforum to help. If anyone could help me out, please do.
I believe I know how to tween the transparency of anything form the workspace but it won’t allow me to tween anything in Replicated Storage/It says that the decal doesn’t exist, any solutions?
Thanks, I was able to finally get the fade effect to work. (With the info from both you and dibbly I finally got it to work, thanks again to both of you)