How do I make a certain part of my mesh neon
I haven’t tried anything yet
How do I make a certain part of my mesh neon
I haven’t tried anything yet
You can do this two ways:
First way (Easier.)
First, go into the materials tab on the lower right side of Blender. The icon for it should look like a red ball with a checker pattern on it.
Then, click on the “+” icon near the materials list.
After adding the new material, change it to emission bsdf (Assuming you are in cycles or eevee.)
Now, select the mesh and go into edit mode. Select all the faces you want to make neon.
After that, click the “assign” button in the materials tab
The faces you selected should now be emissive.
Second way (More Complicated, but more detalied):
Unwrap your mesh. In a seperate image editing program, draw the areas you want to be neon completely white on a seperate layer.
Then, after you are finished drawing, set the brightness of the first layer to 0 so that it is completely black.
Now, open the shader editor.
Add a mix shader and connect it to the material output node. On the mix shader, connect a principled BSDF and Emission BSDF to it. (Do NOT connect them to the “fac” input)
Thank you for the help it is greatly appreciated although I wanted it in studio but I found a way
oh okay. I assumed that you wanted it in Blender because of the provided screenshot lol