How can I make the chat service chat function only show for one player?
I have made an npc that uses this to talk but all players can see it, not just the player that clicked the click detector
This function:
game:GetService("Chat"):Chat("Hello There")
All players can see this, but I want only the player that clicked the part to see it
To make it so that only 1 player can see the chat message, use a remote event to fire to only the player who should see the message. Then using a local script, you will need to write some code so that the :Chat() function that you have shown in your post is carried out whenever the event is fired as it also works on the client side.