So basically I am making a GFX and I was provided with a 3d armor that I would use on a character, the problem is I cant figure out how to pose it with the character? Heres the armor:
There are also a whole lot of parts so I cant just import them separately in blender
You have to select all parts and press “Export selection”
Then open blender press “File → Import → Wavefront (.obj)”
Enable this while importing, so stuff will be separately
Try to find some roblox rig on youtube. I used Ultimate Rig.
Click on you part and hold it. Move it to body part where you want it to be in, press shift and drop it
If you need hands and foot accessories, you should merge body part and part of accessory to make it move with body part.
You should merge parts. It might be hard to understand, but Ima try to explain
At first delete this modifier in ALL body parts
Then select accessory part and by Ctrl select body part. When you select both parts (accessory should be selected first and body part second, its important). Now press Ctrl + J. It should merge parts like this
Now enter into edit mode and you can see this. (note vertex group I marked by red)
Press those buttons so you can see wrist’s area
Now select accessory’s area, but don’t deselect body part’s area.
Now click “Assign”
So this is what should happen after finishing
Hello! This still doesnt work because if i move my lower arm it will clip through the armor (basically I want the armor to bend with the arm and stuff.
Maybe try another vertex group? Can you show me screenshots of what happened?