How do I make it snow but not in buildings in my game?

How do I make it snow but not in buildings in my game?

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Not entirely sure, you could probably add ParticleEmitters everywhere but indoors.

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Usually there is a particle emitter that is local for each client. It simply detects if a block is above it (in a proximty) and turns off if there is. More advanced detectors would probably keep the part outside and blend when you are going inside for realism.

I can’t write up an exact tutorial at the moment but I recommend searching something up on YouTube.

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I tried looking on yt but didn’t find much

Yes, that would be the easiest, @ppwwppw2 if you want it in another way I think you will have to program

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Day 384729 of me wanting a CanCollide function for particles.

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I wonder how process-intensive that would be considering they already apply some movement physics on them. Surprised this isn’t already a feature

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Not sure. Though I would assume not much more.

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