So i made a inventory with a pickup system and idk how to do it with mouse button 1 click
local UIS = game:GetService("UserInputService")
local pickupkey = "F"
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local PickupItem = ReplicatedStorage:WaitForChild("PickupItem")
local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
local PlayerGui = player:WaitForChild("PlayerGui")
local PickupInfoGui = PlayerGui:WaitForChild("PickupInfoGui")
UIS.InputChanged:Connect(function(input)
if mouse.Target then
if mouse.Target:FindFirstChild("Pickable") then
local item = mouse.target
PickupInfoGui.Adornee = item
PickupInfoGui.ObjectName.Text = item.name
else
PickupInfoGui.Adornee = nil
end
end
end)
local wood = game.Workspace.Wood
UIS.InputEnded:Connect(function(input)
if input.KeyCode == Enum.KeyCode[pickupkey] then
if mouse.Target then
if mouse.Target:FindFirstChild("Pickable") then
local item = mouse.Target
if item then
local distanceFromItem = player:DistanceFromCharacter(item.Position)
if distanceFromItem < 30 then
wood.ClickDetector.MouseClick:Connect(function()
PickupItem:FireServer(item)
end)
end
end
end
end
end
end)