Hi I’m currently making a visual novel game, and obviously, it would have a lot of dialogues.
But I’ve come across an issue when I was making the game, the dialogues are difficult to read because of roblox’s text scaling (which I don’t think can be fixed : / ) and no pausing in between a sentence.
I wanted to see if there is a way to make it so that there would be a pause in between symbols like “,” “.” “:” “?” “!” so that it would allow both me and the player to read easier.
this is one of the dialogue system I’ve used:
local function narrate1(object, text)
for i = 1, #text do
object.Text = string.sub(text,1,i)
wait(0.035)
sound:Play()
end
end
which in turn would look like this:
thank you!