How do I make it so Parts dont Clip through eachother and cause this weird glitchy affect

Hello! I was trying to build a floor but since I built it in a Octagon form I had to keep copying and flipping my floor pieces, it turned out looking weird with all of the materials glitching through each other and I dont have any solution to make it not clip through each other with having the same shaped floor!

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Try unioning the floor together, that should stop some z-fighting

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Unioning isn’t recommended due to the poor performance of them. Please use this plugin to do it without any performance issues.

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I’d disagree about the poor performance issue, that really doesn’t happen unless your entire build is stacked and clogged with unions, you can also change the collision of unions to give better performance

Although meshes are for the best performance wise, unions themselves aren’t bad either

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