I want to make it so when the countdown changes a minute, it goes to something like 2.59, but right now, it goes down to 2.99, anyone know how to use the code I have right now to make it go like that?
I’ve tried changing the second value so when its subtracted by 3.00, it changes value so when subtracted it goes to 59, but that didn’t work
local status = "Intermission"
local function timer()
local start = tick()
local where = "3.00"
local previous = 0
local present = 0
while where ~= "0.00" do
present = math.floor(tick() - start)
if present > previous then
previous = present
local minutes = math.floor(present/60)
local seconds = previous%60
local hi = tonumber(string.format("%d.%02d",minutes,seconds))
where = tostring(3.00 - hi)
local seperate = string.split(where,".")
game.ReplicatedStorage.Seconds.Value = tonumber(seperate[2])
game.ReplicatedStorage.Minutes.Value = tonumber(seperate[1])
end
wait()
end
end
timer()
I make a minute:second timer this way, so maybe this could help you
local function timerConverter(i)
local seconds = i % 60
local minutes = (i - seconds)/60
local roundTime
if seconds < 10 then
roundTime = minutes..':0'..seconds
else
roundTime = minutes..':'..seconds
end
return tostring(roundTime)
end
local intermissionTime = 300
while intermissionTime > 0 do
local seconds = intermissionTime % 60
local minutes = math.floor(intermissionTime / 60)
if seconds < 10 then
seconds = "0"..seconds
end
print(minutes..":"..seconds)
intermissionTime -= 1
wait(1)
end
local status = "Intermission"
local debounce = false
local numbers = {1,2,3,4,5}
local function timer()
local start = tick()
local where = "3.00"
local previous = 0
local present = 0
while where ~= "0.00" do
present = math.floor(tick() - start)
if present > previous then
previous = present
local minutes = math.floor(present/60)
local seconds = previous%60
if seconds >= 0 and seconds <= 61 then
seconds += 40
local hi = tonumber(string.format("%d.%02d",minutes,seconds))
where = tostring(3.00 - tonumber(minutes.."."..seconds))
local seperate = string.split(where,".")
for _, v in pairs(numbers) do
if seperate[2] == tostring(v) then
seperate[2] = seperate[2].."0"
end
end
if tonumber(seperate[2]) == 6 then
if seperate[2] ~= "06" then
seperate[2] = "00"
end
end
game.ReplicatedStorage.Seconds.Value = seperate[2]
game.ReplicatedStorage.Minutes.Value = seperate[1]
end
end
wait()
end
end
``` I found the solution