Hi, I am working on a game and I cant figure out how to make it so sounds do not play until you fully load into the game can any of you help me?
try putting a wait for child or just a wait(3) on top of your script
ok thank you but i have 1 question put it on top of my script or inside?
put it all the way on top of the script
So all i have to do is make a new script and put that there?
im not to sure how to do the wait for child so i usually just put a wait
no put it in your script where you play the sounds
does it work for everyone when they join the game?
well how many players will there be in your game?
50 a server 30charssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssss
try putting this on top of your sound script:
if not game:IsLoaded() then
game.Loaded:Wait()
end
you might have to put it in a local script
So I have to put the time to wait in the parethesis
no just a wait should be good because if the game is not loaded then, it will wait the default time then it will check again until it is loaded
I have a loading screen GUI 30charsssssssssss
ok so maybe put the sound code after the if statement in your loading script it should work