How do I make it so the client won't see the enemy's health?

Basically I’ve been working on a sword pvp based game, and I wanted to make it so that the client won’t be able to see the enemy’s health, however I don’t know how to do that.

Anything I can try?

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It’s something to do with their humanoid’s property, so you can find that property and disable it.

Through code it is:

humanoid.HealthDisplayDistance = 0

If you want it set automatically there is an option to change the health display distance in the humanoid itself.

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