The script:
while wait() do
script.Parent.Rotation += 7.5
end
I want to know if theres a way to make it go in a perfect circle and not in some bumpy circle
The script:
while wait() do
script.Parent.Rotation += 7.5
end
I want to know if theres a way to make it go in a perfect circle and not in some bumpy circle
add a UIAspectRatioConstraint to the circle and set the AspectRatio to 1
That looks more like an oval, not a circle… try using an acutal circle and see if it works
Yeah, that works. Really though aspect constraints just made them smaller ![]()
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