How do I make it so the player can display the normal R6 walking animation while playing a different animation?

Sorry if you guys can’t understand what I’m trying to achieve, I’m terrible at wording things. Anyways here’s an example of what I’m talking about.

Yes, I’ve tried searching for a solution but I don’t think anyone has written about something like this before or I’m extremely dumb.

Thanks regardless!

the animation has no keyframes for the legs so the keyframes of the walking animation override them

to put it simply only the upper half of the body is actually being animated and the lower half is just the standard walk animation playing

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Thanks, I figured as much! I think my main problem was having my animation priority set to “Action” and not “Movement”.

Thanks again!

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