Using this UI as an example, how would I make it so it’d scale to different devices w/o messing up the logos, top bar that holds the text, and the accent?
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I’m going to reply here because I’m curious about this as well.
There was a really good talk from last year’s RDC which is semi related, though:
That one’s more general, but they do have a portion where they cover creating UI that’ll target every platform (mobile, console, desktop, VR, etc.).
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