for _, waypoints in ipairs(path:GetWaypoints()) do
local targetPosition = waypoints.Position -- Access the Position property
dummy:PivotTo(CFrame.new(targetPosition))
local EndPoint = CFrame.new(targetPosition)
local StartPoint = dummy:GetBoundingBox()
for i = 0, 1, 1/60 do
dummy:PivotTo(StartPoint:Lerp(EndPoint, i))
RS.Heartbeat:Wait()
end
end
How do I make it move to the point move smoothly instead jumping?