so ive been trying to make a walkcycle for my NPC here and it’s back is arched forwards, but when i try to make it move using :moveto(), it just angles itself so that the back is straight
ive tried to set the animation priority to core and movement, but i dont really know how animations work.
also i copy and pasted the player’s animation localscript and turned it into a serverscript and replaced the animation values. if i made an oversight lmk
it turned out since the little mushroom hammer i was using was a Tool, it broke literally everything about the animation, so i just parented the mushroom tool’s children to something el;se