boat.rbxl (243.0 KB)
(Nobody steal my boat pls)
I’m trying to make my boat float, but I just can’t seem to figure it out. I tried fooling around with the density and other properties, and while it is technically floating it always looks weird. I need it to uniformly float, and without the water being visible in the bottom part of the ship. I’d love some help from somebody
1 Like
lskid
(lskid)
October 23, 2018, 9:36pm
#2
Are you looking for it to lean around and such when weight distribution changes, or just hold still and flat?
Just hold still. I seem to have fixed it though by adjusting the size of the parts… Now I’ve been trying to make it move and steer.
you always can try a body position and then on 4 corners of the boat. and then only use the Y position of them.
2 Likes
Yeah, I fooled around with that and got it to float earlier, but changing the size seems to have fixed it for me.
lskid
(lskid)
October 23, 2018, 9:40pm
#6
I would use BodyVelocity and BodyAngularVelocity for ships like this then. If you have questions with this, I’m pretty experienced with it and can answer questions you have.
https://www.robloxdev.com/api-reference/class/BodyVelocity
https://www.robloxdev.com/api-reference/class/BodyAngularVelocity
3 Likes
I have made a new thread for my steering problem. The issue isn’t how to move the boat, it’s determining where I need to move it:
I am trying to make my boat steer , and figuring out how to do that the way I want to is pretty tough.
Ideally, I would like my steering system to function identically to vehicle seats. This way, you can drive it on all platforms— on your computer, you can use WASD to change direction, on your phone, the control stick, and on Xbox, the joystick. The problem is figuring out which direction the player is trying to go with these inputs. I guess the core scripts have some magic way of determining t…
Il_Matthew
(Il_Matthew)
November 1, 2018, 8:12am
#9
Mess around with Bouyancy and the Density in the properties menu. Worked for my submarines and boats.
Yor_ick
(Yor_ick)
November 5, 2018, 5:05pm
#10
I would unanchor it and uhmmmm wire it all , But Theres also a way to do it with scripting But I cant script.