How do I make my default avatar noises louder?

I have a lot of sounds in my game and I need jumping and walking sounds to be louder than the others in particular, I just don’t know scripting well enough to be able to increase the audio from the roblox default player sound script. How would I go about this? I tried volume = 6 but it doesn’t seem to work.

Roblox default script:

local SOUND_DATA : { [string]: {[string]: any}} = {
	Climbing = {
		SoundId = "rbxasset://sounds/action_footsteps_plastic.mp3",
		Looped = true,
	},
	Died = {
		SoundId = "",
	},
	FreeFalling = {
		SoundId = "rbxasset://sounds/action_falling.mp3",
		Looped = true,
	},
	GettingUp = {
		SoundId = "rbxasset://sounds/action_get_up.mp3",
	},
	Jumping = {
		SoundId = "rbxasset://sounds/action_jump.mp3",
	},
	Landing = {
		SoundId = "rbxasset://sounds/action_jump_land.mp3",
	},
	Running = {
		SoundId = "rbxasset://sounds/action_footsteps_plastic.mp3",
		Looped = true,
		Pitch = 1.85,
	},
	Splash = {
		SoundId = "rbxasset://sounds/impact_water.mp3",
	},
	Swimming = {
		SoundId = "rbxasset://sounds/action_swim.mp3",
		Looped = true,
		Pitch = 1.6,
	},
}

I only pasted the relevant section

Judging by the default RbxCharacterSounds script that appears in my PlayerScripts, you should be able to put Volume as an entry in the property dictionaries:
image
So:

	Running = {
		SoundId = "rbxasset://sounds/action_footsteps_plastic.mp3",
		Looped = true,
		Pitch = 1.85,
		Volume = 6
	},

However, for some of the sounds, if you look closer, that approach won’t work:


The sound volume is updated dynamically, so you’ll have to modify that to get it working

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Nvm I found it, it was literally right here

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