How do i make my game less blocky?

hey there devs I’ve been wondering how to make my builds less blocky any ideas?
thanks
Sav

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can you give more info? this doesnt really explain much, some pictures would be nice

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I don’t really know what to say. I guess just use more variety of shapes and textures to have a less blocky style.

sure thing here:

the main problems i see with this are the lights, and the triangles things on the roof. i dont really have any advice for you unfortunately, but that’s what i think could be changed for the better

think that will make it a bit less blocky you think?

a low poly build isnt really a bad thing. if you cant fix it, its better to just imbrace it. thats where i would start if i wanted to change your build though

ok thanks for the help :slight_smile:

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By adding small details, Use custom textures, advanced meshes, create your own shapes and add more and more to your models.

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Try to make things higher poly, if they are blocky, round the corners. I think that will make it look a little less blocky.

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ill try that out thank you
:slight_smile:

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if you want more details, then add more pretty self explanitory. like how you would probably see a place where the light is installed

You can use meshes, and if there is any custom terrain in the game, you should use roblox terrain other than that I really like the build (I am not great at building so its better than anything I can make)

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Best piece of advice, learn blender you can create different shapes, and designs that are a little harder to do in the studio. Nonetheless, it is possible in the studio. A simple way is using wedges, for example, let’s say you have a square house, a square has corners, replace those corners with a wedge to get it a beveled look. Or another way is using this model set:
https://www.roblox.com/library/1174977334/Sofloanns-Building-parts

It contains lots have useful meshes and parts to help elevate your builds! Can’t wait to see what you do.

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Use cylinders/balls, unions, and you should get into blender

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