How Do I Make My Game "Weird"?

So recently I’ve been revamping my horror game so that it tackles deeper topics. But I also wanted it to be on the weirder side.
But so far, I think I’m doing it wrong. And when I mean weird, I mean weird as in, like, sort of disturbing, if that makes sense?

If anyone could give me tips on how I could achieve that (music, building, etc.), that would be amazing, thanks!

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Now don’t think I’m telling you to make a VHS game, but I think looking at some of Battington’s VHS tapes on Youtube might help. If they are what you mean by “disturbing” then they should do the trick. His videos mainly consist of horror built on existential dread, like long pauses of silence.

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Sounds like a great idea, but I’m not sure on how I would input that into my game. What can I do so that it replicates the VHS style?

For context: The horror game takes place in the early 1900’s… I think I should’ve included that in the message :grimacing:

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I’m no scripter but I imagine you could have the game be mostly devoid of sound until you need to the get the player’s attention. As for the VHS effect, you could put some old grainy pictures as a GUI over the screen and have some code that swaps between a couple images very quickly to give the illusion of animation. You could probably just ask ChatGPT to write the code for you.

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I should probably specify when I said pictures, I meant filters.

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Something like this.

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Mmmm, I see what you’re trying to say. I can try it, seems like it could work. Thanks for the suggestion!

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