MSDLF
(Masol)
#1
I have an issue with my game that everything feels blocky and flat. How do I make it so it looks more smooth and nice?
I use a few meshparts but they have terrible collision boxes so I save them for background scenery.
I use gapfill and archimedes plugin often.
Any more recommendationsv
1 Like
Nocentia
(Nocentia)
#2
You can try by adding wedges and curves.
2 Likes
MSDLF
(Masol)
#3
Omg thanks so much. I never thought about wedges.
1 Like
Those meshes may come in handy if you’re really trying to make your map look smooth and clean
Convex Prism
Convex corner
![image](//devforum-uploads.s3.dualstack.us-east-2.amazonaws.com/uploads/original/4X/c/b/9/cb92ca12bf9cb974f43c3a063b9452fdd9c44596.png)
Half Cylinder
![image](//devforum-uploads.s3.dualstack.us-east-2.amazonaws.com/uploads/original/4X/c/2/3/c23c0c4468c6646e12880148bf63302130a26e4e.png)
Tetra Round
![image](//devforum-uploads.s3.dualstack.us-east-2.amazonaws.com/uploads/original/4X/2/8/a/28a4324396c29aa16673bd601d30b14e40c9cada.png)
Concave parts
Or just use Tetras if you’re sticking with using wedges
![image](//devforum-uploads.s3.dualstack.us-east-2.amazonaws.com/uploads/original/4X/f/e/0/fe0c06cc8e242e08f6a76cf5363883c5d1872f7e.png)
You can find all the meshes in the toolbox!`
3 Likes