How do I make my maps less blocky looking?

I have an issue with my game that everything feels blocky and flat. How do I make it so it looks more smooth and nice?

I use a few meshparts but they have terrible collision boxes so I save them for background scenery.
I use gapfill and archimedes plugin often.

Any more recommendationsv

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You can try by adding wedges and curves.

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Omg thanks so much. I never thought about wedges.

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Those meshes may come in handy if you’re really trying to make your map look smooth and clean

Convex Prism

Convex corner
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Half Cylinder
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Tetra Round
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Concave parts

Or just use Tetras if you’re sticking with using wedges
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You can find all the meshes in the toolbox!`

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