Hello, Developers.
I’m making a game that explores the entire Milky way with real position of stars including distance, apparent magnitude, and proper motions.
How to do it?, and the code is in the ServerScriptService.
Hello, Developers.
I’m making a game that explores the entire Milky way with real position of stars including distance, apparent magnitude, and proper motions.
How to do it?, and the code is in the ServerScriptService.
That’s such a broad question and you seemingly made no effort to provide further context or info.
And the code is in the ServerScriptService
Yeah… very useful to know, thanks!
Build it, code it.
Things in Roblox start going wonky at distances as close as 12,000 studs from 0,0,0.
They get really distorted when you go past 100,000 studs from 0,0,0
There are also limits to how many parts a computer can load without severe lag.
Sounds like you need to figure out how they built the Infinite Ikea in 3008.
Just things to think about when your trying to figure out “How to do it?”