I want to make my own water animation. I want to change the waves and make them taller. Is that possible? If it is and you know how to do can you please help. Thank you.
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workspace.Terrain has some properties that you can use.
Terrain.WaterWaveSize
changes how tall the waves are.
Terrain.WaterWaveSpeed
changes how fast the waves are simulated.
I recommend just generating some water and playing with the properties to get what you like. There are other properties too like water color and reflectance.
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How high do you want the waves?
WaterWaveSize only allows a max. value of 1 but that’s in voxels. I’ve measured the height of a Part that is from the peak of one wave to the valley of another wave with it set at 1 and the Part height is approximately 3.8 studs.
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