How do I make my particles fade out-in?

Hello, I am trying to make a custom smoke effect for my game, but I want for the particles to fade in and out when they leave/spawn?

This is what I am talking about


ignore the music, I don’t know why that’s there haha

I want for these to fade in when spawned and out when leaving, any solutions :pensive:

1 Like

You can change the Transparency of the ParticleEmitter by clicking the triple period button shown after clicking on the property input. Then, just set up the keyframes, including start and end keyframes {time:value}:

  1. {0.0:1.0}
  2. {0.2:0.0}
  3. {0.8:0.0}
  4. {1.0:1.0}

If you set up the keyframes right, you’ll get a simple yet effective smoke particle that fades in and out. Adjust the two inner keyframes closer to the start/end if you want a faster fade effect and the opposite for a slower fade time.

9 Likes