April 12, 2022, 3:56am
I was trying to make stylized trees, but the faces keep sticking out, I tried using Data Transfer and Normal Edit, but it still shows the faces sticking out. Is there anything I can do to fix this?
Before I import it into Studio.
After I import it into Studio.
Did you tried to set the RenderFidelity to “Precise”?
April 12, 2022, 4:05am
Yes, but still nothing changed.
I am not really sure how you could make your trees more smooth but you could try changing the material to SmoothPlastic I see your current material is only Plastic.
April 12, 2022, 5:21pm
I tried this also, still nothing happened.
April 12, 2022, 5:26pm
Did you try to click “DoubleSided”?
April 12, 2022, 7:01pm
Yes, this didn’t work either.
April 12, 2022, 7:08pm
This might be a silly question, but when you imported from Blender, did you resize the mesh in studio? Maybe it is doing this effect when you are changing the dimensions? Did you scale down by holding Shift when u want to make it your desired size so that the mesh keeps the same shape?
The problem is with the CastShadow
April 15, 2022, 8:25am
Maybe it will work with surface appearance?