How do I make non-neon objects glow like how a neon object glow?

The title is self explanatory, I want to make the object glow without changing it’s material to neon

you could manipulate a Bloom effect inside Lighting but that’d affect every Part in your game… you’re better off using neon as a material honestly

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Oh, thats unfortunate, thanks for answering

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Have you tried setting the reflectance to negative? It might not do anything though. Also, if the part is a mesh, setting the vertex color to over 1,1,1 could start to make it glow.

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You can use a Hightlight, Change the Inner Transparency to 0 and its color, and then change its Occlusion Type. You can also use SurfaceGui, paste them onto a Surface, change the LightInfluence, then the Brightness.

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It’s not a mesh but it is a meshpart

My object is massive and I can’t change the size of the highlight so that wouldn’t work