How would I go about making percent chances and then applying it to things?
Example: there is a 30% chance that this light will turn blue, and a 50% chance that it will turn red.
How would I go about making percent chances and then applying it to things?
Example: there is a 30% chance that this light will turn blue, and a 50% chance that it will turn red.
-- Example, not meant to copy/paste
function PercentRoll(min)
return math.random(1, 100) <= min
end
local roll_for_blue = PercentRoll(30)
local roll_for_orange = PercentRoll(50)
lightColor = roll_for_blue and Color3.new(0, 0, 1)
or roll_for_orange and Color3.new(1, .5, 0)
or Color3.new(0, 0, 0)
Edit: first color3 value was green and not blue rofl