Yo! Hexo Studio here! We make a lot of indie games such as Raised By Floppa and Rewind Obby.
Our most recent project Rewind Obby has seen a lot of engagement from PC players, but mobile is really lagging behind with less than half the average playtime. This is because of the nature of obbies being far harder on mobile, not because of lag. (We asked the community about it.)
Does anyone have any ideas for how we can make the game easier on mobile? We have already lowered movement speed / increased jump height, but this isn’t enough.
Thanks a lot!