How do i make simple blade ball system ( with curves ) and player targeting

Hello, i just want to make an simple expample of blade ball game, but i also want to keep curves and targeting system like in blade ball, i tryied myself, its kinda ban ngl

So im asking you, maybe you can help me?

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Maybe try having 3+ points. One point is the origin, then mid, then end. You could alter the mid point. By adding an offset based on the camera’s direction.

So the ball will start at the origin, go to the mid, and finally the end.

I would calculate mid point by finding the distance from the origin to the end and use the camera direction to create the mid.

mid = camDir * distance/2 — mid is a vector

The more points the better.

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