So this wing uses bones, which means it can deform. but the weird thing is theres some different colors in there, which makes me confused because roblox havent supported custom materials.
and if its a texture it shouldnt glow like a neon right? but its glowing like a neon and it got different colors
Does anyone have any hints on how they could’ve done this with a skinned mesh model? The Emissive Texture only works with Decals or Texture Object Both uses faces and not with SurfaceAppearance, did they somehow draw a custom texture for each face?