I’m trying to find a way to have a script put a bunch of custom commands in chat so players know what commands there are to use
I cannot find a way as all the ways I’ve tried are outdated. If anyone knows how to make system messages please lmk thank you!
I don’t think there’s an actually “easy” way to send a message to everyone via the server.
So …
you can just fire a remote event (preferably an UnrealiableRemoteEvent
) to every client with FireAllClients
and use set core
StarterGui:SetCore
-- y’know.. ChatMakeSystemMessage
If you’re using TextChatService which you probably should since Roblox is forcing us to migrate to…
then you can just make a TextChannel
instance in TextChatService
(you can do it in the explorer) and then use
TextService:SendAsync
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I’d just like to point out here that TextChannel:SendAsync()
will send a message from the local player to all other clients as if they chatted it. I think you’re looking for TextChannel:DisplaySystemMessage()
instead.
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Ah shoot. Thanks for pointing that out!
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Thank you so much that was it!
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